Showing posts with label infrastructure. Show all posts
Showing posts with label infrastructure. Show all posts

Wednesday, March 8, 2017

transportation as a service

There has been a lot of good thinking and action regarding transportation as a service.  BMW, Daimler, and Ford have all made announcements and begun initiatives here.


I wonder how much these efforts will echo their previous attempts in transportation services?  Recall that each of GM, Chrysler, and Ford owned the US rental car industry until very recently.  This was for a very different reason (to ensure vehicle deliveries) but still, there is an echo of the past here...

Wednesday, March 7, 2012

AppleTV

If I understand this right, AppleTV now streams/redownloads video as well as audio previously purchased from iTunes.  Which means that (setting bandwidth issues aside), when traveling, I can just bring my AppleTV and plug it into a hotel TV and have my entire (to the extent iTunes purchased) video library available.  I currently use the iPad as a video library but even with 64g, the library is limited.  Too bad hotel bandwidth makes this more hypothetical than useful for now.

Monday, September 28, 2009

City = Green

I'm pretty sure this article says basically the same thing as the New York Times Magazine piece a few years ago (which I can't find at all).  But that's fine with me as the message is more relevant than ever.

Monday, July 20, 2009

street grids

Infrastructure seems to have some role to play in the success of cities (a less macro version of guns, germs and steel), and so I wonder if a grid pattern close to an ideal for city streets? After returning to New York and seeing how traffic generally moves, even when the streets are apparently full, I wonder if the combination of multiple paths moving in the same direction with smallish streets and smallish blocks is actually quite efficient where there is no pricing or limited access.

A grid would be somewhat self-balancing (as a street backs up, traffic naturally diverts to parallel streets if there are "block-the-box" rules, have some redundancy (with no absolute bottlenecks, no one point locks up the system or cuts off an area), and deliver some information (although not information rich, a quick glance at a street suggests is somewhat predictive of local and even less local traffic - in part because of the self-balancing aspects).

And this is most interesting as it isn't clear that the road designers were worried about traffic.